Luck and Logic Wikia

The intercept zone (インターセプト領域ゾーン Intāseputo zōn) is the zone where members on the field are moved to to defend a member that is being attacked.

During the intercept step of the battle phase, before the logic definition step, the player with the member under attack may move any number of their other members on the field to the intercept zone. Only members with the Power+5000.png Power+5000 logic can intercept, indicated by the letters "IC" on the logic icon, but members can intercept regardless if they are standing or resting. The attacked member gets power+5000 for each intercepting member. At the end of battle step, all cards in the intercept zone are sent to the drop zone.

The owner of the attacking member cannot intercept to increase the power of the member they're attacking with.

Gameplay of the Luck & Logic TCG
Colors Yellow.png YellowRed.png RedGreen.png GreenBlue.png BlueColorless
Worlds Monolium.png MonoliumDisfia.png DisfiaTritomy.jpg TritomyTetra-Heaven.png Tetra-HeavenSeptpia.png SeptpiaLuck&Logic Club.png Luck&Logic Club
Card Types Member (LogicalistForeignerTranceunionSuper logicalist)
TacticsGateParadoxMy Logicalist
Phases Stand phaseDraw phaseLevel phaseMain phaseBattle phaseEnd phase
Zones Deck (Deck construction) ● HandField (Circle) ● Level zoneStock zoneBattle zoneIntercept zone
Paradox zoneDrop zoneMy Logicalist zonePurge zoneRemove zoneSecret tool zone
Game Actions AttackCostDestroyDrawDiscardLogicLuck DriveMobilizePurge
SetStand.png Stand / Rest.png RestRefreshStock boostStock open/closeTrance
Terms and Keywords Ability (Logic Drive) ● Blink MoveCovenantExplosionEX SoulMake
Transmute (Secret Tool Skill) ● Trance ChangeT-rankVanguard
Miscellaneous Card Restriction